- globalmapper.RemoveCustomShader(str aShaderName) GM_Error_t32[source]
-
Removes the custom shader with the given name. Note that you can only remove custom shaders and not the built-in shaders.
- Parameters:
-
aShaderName (str) – Name of custom shader to remove
- Returns:
-
Error Code
- Return type:
-
GM_Error_t32
Example
The following is an example of RemoveCustomShader.:
gm.RemoveCustomShader("Custom RGB Shader")
For more context refer to the display options/drawing sample scripts.
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