Global Mapper SDK
| GM_ShaderOptions_t Structure |
This type represents the display options available for the built-in elevation shaders
Namespace:GlobalMapper.Types
Assembly: GlobalMapperWrapperNET (in GlobalMapperWrapperNET.dll) Version: 18.0.0.0 (18.0.0.0)
C#
public struct GM_ShaderOptions_t
The GM_ShaderOptions_t type exposes the following members.
| Name | Description | |
|---|---|---|
| Equals |
Indicates whether this instance and a specified object are equal.
(Inherited from
ValueType
.)
|
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| GetHashCode |
Returns the hash code for this instance.
(Inherited from
ValueType
.)
|
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| GetType |
Gets the type of the current instance.
(Inherited from
Object
.)
|
|
| ToString |
Returns the fully qualified type name of this instance.
(Inherited from
ValueType
.)
|
| Name | Description | |
|---|---|---|
| mHSVShaderLoColorStart | HSV Shader - Low Color Start in Degrees (0-360) |
|
| mHSVShaderRange | HSV Shader - Range (>1) |
|
| mHSVShaderSaturation | HSV Shader - Saturation (0-1) |
|
| mHSVShaderValue | HSV Shader - Value (0-1) |
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| mReserved | Reserved padding bytes |
|
| mSize | Size of structure |
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| mSlopeShaderMaxSlope | Max slope for slope shader in radians |
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| mSlopeShaderMinSlope | Min slope for slope shader in radians |
| Name | Description | |
|---|---|---|
| mDaylightShaderColor | Surface color for daylight shader |
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| mGradientShaderHiColor | Max elevation color for gradient shader |
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| mGradientShaderLoColor | Min elevation color for gradient shader |
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| mHSVShaderReverse | HSV Shader - Reverse Colors |
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| mSlopeShaderCustomColor | Color to display between min and max slope for slope shader (set mSlopeShaderCustomValid to TRUE to enable) |
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| mSlopeShaderCustomValid | Is the custom slope shader color valid? |
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| mSlopeShaderMaxColor | Max slope color for slope shader |
|
| mSlopeShaderMinColor | Min slope color for slope shader |
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