Global Mapper SDK
| GM_FontDef_t Class |
This type is used to describe a font used for rendering text
Assembly: GlobalMapperWrapperNET (in GlobalMapperWrapperNET.dll) Version: 18.0.0.0 (18.0.0.0)
C#
public class GM_FontDef_t
The GM_FontDef_t type exposes the following members.
| Name | Description | |
|---|---|---|
| GM_FontDef_t |
Default Constructor
|
| Name | Description | |
|---|---|---|
| Equals |
Compares equality of two layers based off their handles
(Overrides
Object
Equals(Object)
.)
|
|
| Finalize |
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from
Object
.)
|
|
| GetHashCode |
Gets the Hash Code
(Overrides
Object
GetHashCode
.)
|
|
| GetType |
Gets the type of the current instance.
(Inherited from
Object
.)
|
|
| MemberwiseClone |
Creates a shallow copy of the current
Object
.
(Inherited from
Object
.)
|
|
| ToString |
Returns a string representation of the object
(Overrides
Object
ToString
.)
|
|
| ToString(String) |
Returns a string representation of the object
|
| Name | Description | |
|---|---|---|
|
|
Equality |
Compares equality of two layers based off their handles
|
|
|
Inequality |
Compares inequality of two layers based off their handles
|
| Name | Description | |
|---|---|---|
| mAngle | Counter-clockwise rotation angle of angle (0 is horizontal left to right) |
|
| mBgMode | Background fill mode (i.e. opaque or transparent) |
|
| mCharset | Character set (use OEM_CHARSET (255) for default behavior) |
|
| mColor | RGB color of font |
|
| mFaceName | Name of font face used |
|
| mFixedHgt | Fixed height of font in meters (use 0.0 for normal point-size font) |
|
| mHalo | Draw thin halo around text to make it visible on any background. |
|
| mItalicize | Draw text with italics? |
|
| mPlacement | Label placement relative to point features (only applies for point features) |
|
| mPointSize | Font point size (set mFixedHgt value to non-zero to use fixed height) |
|
| mReserved2 | Reserved, must be 0 |
|
| mReserved3 | Reserved, must be 0 |
|
| mStrikeout | Strikeout text? |
|
| mUnderline | Underline text? |
|
| mWeight | Weight of font (use GM_Constants, like FW_BOLD, FW_THIN, FW_NORMAL, etc.) |
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