WRAPPER_API void ImportFromCTLFile(const BmgChar *fileName, bool loadAsCustom)
Description
This function will import the object data from the specified file. If loadAsCustom is TRUE, the data will be added to the custom datasource (if no custom exists, and exception will be thrown) If loadAsCustom is FALSE, the data will be added to the base datasource.
If an object being imported has a GC code that matches an object already in the DataSource, it will be skipped.
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